I finally got all the bits together to get the OS-X OpenGL version of the PlayScript flash stage running the Away3d 3D engine.
500 ActionScript files with over 20000 lines of actual code from away3d-core-fp11 and away3d-examples-fp11 compiled to CIL using the PlayScript mcs compiler. :-)
Using PlayScript, the Actionscript compiler for Mono, to compile and run the Away3d core and Intermediate_Globe example within Xamarin Studio 5.9.x
PlayScript @ http://playscriptredux.github.io
PlayScript Source Code @ https://github.com/playscriptredux
Blogging @ http://sushihangover.github.io/
Royalty Free Background Music by Origen from: http://www.origenmusic.com/origen-licensing.html
Note: ScreenFlow is running on the background so the world rotation is a little choppy at times, without the screen/video capture running, the example runs at 60 fps @ 4% CPU on this old MacBookPro with a Intel Core 2 Duo 2.53 GHz processor.
FYI: ScreenFlow is a must have if you are screen capturing video on OS-X. It really is the bomb at what it does.